The Game is spectacular, it could be on steam.
The only problem is not having the save game system.
I also produce on Unreal Engine, take an eye on my project
A downloadable game for Windows
BREAKING NEWS: a new archeological site has been found that will change the future of mankind. A temple frozen in its own time-bubble and long lost to the ages has been discovered amidst a frozen wasteland.
Atzlan uncovered is a third person adventure / puzzle / exploration game featuring a young explorer setting out to uncover the secrets that lay hidden in the tropical oasis.
Use your equipment and your wit to reveal the past and enter the temple to find out what is causing this place to be finally revealed to the world for what was once lost in the snow, has come forth in the thaw.
Go Forth, as adventure awaits!
This was our entry to the 2020 ue4 springjam. We decided to go with a metaphorical meaning of the proverb: 'nothing remains lost forever'.
Mouse: camera movement
Spacebar to jump
E to interact with objects
Right mouse Button to aim.
Left mouse Button to shoot.
Control to switch between running and walking
Shift to sprint.
Double left alt to roll.
The xbox control schema follows a pretty standard layout:
Left joystick: character movement
Right joystick: camera movement
A to jump
X to interact with objects
Right Trigger to shoot.
Left trigger to aim
Right shoulder to switch between running and walking
Push down left joystick to sprint.
Double B to roll
List out any assets that were not made during the jam
"Main Titles" (The Other Dimension) - ErikMMusic
“Little planet” - Bensound
Other sounds gathered from Soundly
Advanced LocomotionSystem. - We used a heavily modified version replacing the character, functions and couple of animations to fit the needs of the project.
Drone Model. - Downloaded and modified. New UVS and texture, rig / skin and animation all done by us for this submission.
Megascans. - We used a couple of megascan decals all around the place and 1 or 2 meshes which we retextured to fit our art style.
Aztec Scans. - CCo scans we modified by retexturing and sculpting over them to fit our stylistic needs.
Tropical jungle pack - Modified textured to fit style.
|Made with||Unreal Engine, Blender, Substance Painter & designer|
|Tags||3D, Controller, Exploration, Singleplayer, Unreal Engine, Walking simulator|
|Average session||About a half-hour|
|Inputs||Keyboard, Xbox controller, Playstation controller|
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It's amazing! I really like it to much! It's my favorite game!
Thanks for paying and the kind words!
Hi, Thank you for using my asset Tropical Jungle Pack! I hope you're happy with the pack.
Really like the result. I'm downloading now. :)
Hi there! we are more than happy with the pack! do let us know what u think of our entry :)
Will this work on windows 7?
it should, as long as you have a 64-bit system.
Well it turned out. Only the last cut scene slows down. Will there be more levels ?
Nice setting/world, the music puts you in an "otherworldly" mood, and the puzzles are good and increase in difficulty over time.
If you can come up with one or two other mechanics besides the light beams, this might become a good puzzle adventure in the spirit of the first Tomb Raider (minus the platforming).
Only slight problem is that when you first need to use the "Time bubble" feature on the broken bridge, it's rather hard to actually hit the bridge because it just consists of ropes. I bombared the opposing canyon wall with time bubbles. Since at this point the player doesn't know what to expect from the feature, it's IMO not the best way to introduce that feature.
But again, just a small remark on an otherwise great game. Thanks for making it!